Project Overview:
Ether is an avant-garde film by Viswanadhan, known for its unique visual language and exploration of profound themes. The project required an equally creative approach to sound design and mixing to complement its visionary storytelling. As the sound editor and mixer, I was tasked with crafting a rich auditory landscape that enhanced the film’s immersive and thought-provoking narrative.
Ether is an avant-garde film by Viswanadhan, known for its unique visual language and exploration of profound themes. The project required an equally creative approach to sound design and mixing to complement its visionary storytelling. As the sound editor and mixer, I was tasked with crafting a rich auditory landscape that enhanced the film’s immersive and thought-provoking narrative.
The Challenge:
Initially scheduled to work in the state-of-the-art mixing room at the Centre Georges Pompidou, I was unexpectedly moved to a smaller space equipped with only basic tools: a computer, a keyboard, and a mouse. This limitation posed a significant challenge in managing the intricate soundscapes required for Ether. The lack of advanced tactile interfaces made editing and mixing a laborious and inefficient process, forcing me to reimagine the tools I needed to perform at the highest creative level.
Initially scheduled to work in the state-of-the-art mixing room at the Centre Georges Pompidou, I was unexpectedly moved to a smaller space equipped with only basic tools: a computer, a keyboard, and a mouse. This limitation posed a significant challenge in managing the intricate soundscapes required for Ether. The lack of advanced tactile interfaces made editing and mixing a laborious and inefficient process, forcing me to reimagine the tools I needed to perform at the highest creative level.
The Vision:
Despite the constraints, the experience sparked a breakthrough idea: the concept of a multitouch screen controller. I realized that direct, intuitive interaction with sound elements—using my fingers to move faders and adjust parameters—could revolutionize the process of sound editing and mixing. This vision ultimately led to the development of the Lemur multitouch device, which transformed not only my workflow but the broader landscape of digital music and sound production.
Despite the constraints, the experience sparked a breakthrough idea: the concept of a multitouch screen controller. I realized that direct, intuitive interaction with sound elements—using my fingers to move faders and adjust parameters—could revolutionize the process of sound editing and mixing. This vision ultimately led to the development of the Lemur multitouch device, which transformed not only my workflow but the broader landscape of digital music and sound production.